AI Insights · Timothy · June 2022
Top 5 Trivia Games in Portugal: Q2 2022 Performance
Explore the performance of the top 5 trivia games in Portugal during Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 trivia games on a unified platform in Portugal showcased varied trends in weekly downloads, revenue, and active users. Here's a closer look at their performance based on Sensor Tower data.
Peak - Brain Training saw a steady increase in weekly revenue, peaking at approximately $378 in the final week of June. Weekly downloads fluctuated, reaching a high of 176 in late May but dropping to 64 by the end of June. Active users experienced a notable decline, starting from 10.3K in late March and ending at 5.5K in late June.
Elevate - Brain Training Games exhibited significant fluctuations in weekly revenue, peaking at around $374 at the end of May. Downloads saw a substantial spike mid-May, reaching 506, but tapered off to 123 by the end of June. Active users generally increased, peaking at 2.3K in late May, before settling at 1.6K by the end of June.
Kahoot! Play & Create Quizzes had a strong start with weekly downloads over 4K in early April but experienced a decline to 915 by the end of June. Revenue varied, peaking at $362 in early April but dropping to $127 by the end of June. Active users remained relatively stable, starting at 20.8K in late March and ending at 12.3K in late June.
GeoGuessr maintained a steady weekly revenue trend, peaking at $234 at the end of May. Downloads showed a decreasing trend, starting at 1.8K in late March and dropping to 556 by the end of June. Active users also declined, starting at 3.8K in late March and ending at 1.9K in late June.
Trivia Crack experienced consistent downloads, with numbers fluctuating around 2K to 4.7K. Revenue peaked at $230 in mid-June. Active users showed a downward trend, starting at 17.2K in late March and ending at 12.5K in late June.
For more detailed insights and data, visit Sensor Tower.